wren
Vulkan-based game engine
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wren::GraphicsContext Member List

This is the complete list of members for wren::GraphicsContext, including all inherited members.

allocator() constwren::GraphicsContextinline
Create(const std::string &application_name, const std::vector< std::string_view > &requested_extensions={}, const std::vector< std::string_view > &requested_layers={}) -> expected< std::shared_ptr< GraphicsContext > >wren::GraphicsContextstatic
Device() const -> const vulkan::Device &wren::GraphicsContextinline
FindQueueFamilyIndices()wren::GraphicsContextinline
GetSwapchainSupport()wren::GraphicsContextinline
GraphicsContext(const GraphicsContext &)=deletewren::GraphicsContext
GraphicsContext(GraphicsContext &&)=deletewren::GraphicsContext
InitializeSurface() -> expected< void >wren::GraphicsContext
Instance() constwren::GraphicsContextinline
operator=(const GraphicsContext &)=deletewren::GraphicsContext
operator=(GraphicsContext &&)=deletewren::GraphicsContext
PhysicalDevice() const -> ::vk::PhysicalDevicewren::GraphicsContextinline
SetupDevice() -> expected< void >wren::GraphicsContext
Surface(const ::vk::SurfaceKHR &surface)wren::GraphicsContextinline
Surface() const -> ::vk::SurfaceKHRwren::GraphicsContextinline
~GraphicsContext()wren::GraphicsContext