#include <camera.hpp>
◆ Camera() [1/2]
| editor::Camera::Camera |
( |
| ) |
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default |
◆ Camera() [2/2]
| editor::Camera::Camera |
( |
float | fov, |
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float | aspect_ratio, |
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float | z_near, |
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float | z_far ) |
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inline |
◆ aspect() [1/2]
| auto editor::Camera::aspect |
( |
| ) |
const |
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inline |
◆ aspect() [2/2]
| auto editor::Camera::aspect |
( |
float | aspect | ) |
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inline |
◆ create()
| static auto editor::Camera::create |
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static |
◆ projection()
| auto editor::Camera::projection |
( |
| ) |
const |
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inline |
◆ transform()
| auto editor::Camera::transform |
( |
| ) |
const |
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inline |
The documentation for this class was generated from the following file: