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wren
Vulkan-based game engine
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#include "editor.hpp"#include <imgui.h>#include <imgui_impl_vulkan.h>#include <imgui_internal.h>#include <tracy/Tracy.hpp>#include <wren/application.hpp>#include <wren/context.hpp>#include <wren/math/geometry.hpp>#include <wren/renderer.hpp>#include <wren/scene/components/mesh.hpp>#include <wren/scene/components/tag.hpp>#include <wren/scene/entity.hpp>#include <wren/shaders/mesh.hpp>#include "filesystem_panel.hpp"#include "inspector_panel.hpp"#include "scene_panel.hpp"#include "shaders/editor_scene.hpp"#include "ui.hpp"#include "wren/scene/components/transform.hpp"#include "wren/scene/deserialization.hpp"#include "wren/scene/serialization.hpp"
Namespaces | |
| namespace | editor |