wren
Vulkan-based game engine
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editor.cpp File Reference
#include "editor.hpp"
#include <imgui.h>
#include <imgui_impl_vulkan.h>
#include <imgui_internal.h>
#include <tracy/Tracy.hpp>
#include <wren/application.hpp>
#include <wren/context.hpp>
#include <wren/math/geometry.hpp>
#include <wren/renderer.hpp>
#include <wren/scene/components/mesh.hpp>
#include <wren/scene/components/tag.hpp>
#include <wren/scene/entity.hpp>
#include <wren/shaders/mesh.hpp>
#include "filesystem_panel.hpp"
#include "inspector_panel.hpp"
#include "scene_panel.hpp"
#include "shaders/editor_scene.hpp"
#include "ui.hpp"
#include "wren/scene/components/transform.hpp"
#include "wren/scene/deserialization.hpp"
#include "wren/scene/serialization.hpp"
Include dependency graph for editor.cpp:

Namespaces

namespace  editor