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wren
Vulkan-based game engine
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Go to the source code of this file.
Functions | |
| void | render_inspector_panel (const editor::Context &ctx, const std::shared_ptr< wren::scene::Scene > &scene, const std::optional< flecs::entity > &selected_entity) |
| void render_inspector_panel | ( | const editor::Context & | ctx, |
| const std::shared_ptr< wren::scene::Scene > & | scene, | ||
| const std::optional< flecs::entity > & | selected_entity ) |

