wren
Vulkan-based game engine
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parser.cpp File Reference
#include "
wren_reflect/parser.hpp
"
#include <cstring>
#include <spirv/1.2/spirv.hpp>
Include dependency graph for parser.cpp:
Namespaces
namespace
wren
namespace
wren::reflect
Functions
template<typename T >
auto
wren::reflect::to_bytes
(T value) -> std::vector< uint8_t >
wren_reflect
src
parser.cpp
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