wren
Vulkan-based game engine
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editor::Editor Class Reference

#include <editor.hpp>

Public Member Functions

 Editor (const std::shared_ptr< wren::Context > &ctx)
 
void on_update ()
 

Static Public Member Functions

static auto create (const std::shared_ptr< wren::Application > &app, const std::filesystem::path &project_path) -> wren::expected< std::shared_ptr< Editor > >
 

Constructor & Destructor Documentation

◆ Editor()

editor::Editor::Editor ( const std::shared_ptr< wren::Context > & ctx)

Member Function Documentation

◆ create()

auto editor::Editor::create ( const std::shared_ptr< wren::Application > & app,
const std::filesystem::path & project_path ) -> wren::expected<std::shared_ptr<Editor>>
static
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◆ on_update()

void editor::Editor::on_update ( )
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The documentation for this class was generated from the following files: