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wren
Vulkan-based game engine
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#include <editor.hpp>
Public Member Functions | |
| Editor (const std::shared_ptr< wren::Context > &ctx) | |
| void | on_update () |
Static Public Member Functions | |
| static auto | create (const std::shared_ptr< wren::Application > &app, const std::filesystem::path &project_path) -> wren::expected< std::shared_ptr< Editor > > |
| editor::Editor::Editor | ( | const std::shared_ptr< wren::Context > & | ctx | ) |
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static |


| void editor::Editor::on_update | ( | ) |
