wren
Vulkan-based game engine
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components.hpp File Reference
#include <entt/entity/fwd.hpp>
#include <functional>
#include "scene.hpp"
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Namespaces

namespace  wren
 
namespace  wren::scene
 

Functions

void wren::scene::iterate_known_components (const Scene &scene, entt::entity entity, std::function< void()>)